Xcode DerivedData: What It Is, Where It Lives, and How to Clear It

Updated March 2026 · 10 min read

If you're an iOS or macOS developer, there's a folder on your Mac that's been quietly growing for years. It's called DerivedData, and according to our analysis of 50 developer Macs, it averages 23.4 GB per machine. Some had over 80 GB.

DerivedData is Xcode's build cache. Every time you compile a project, Xcode stores intermediate build products, index data, and logs in this folder. It's meant to speed up subsequent builds — but it never cleans up after itself.

What exactly is in DerivedData?

DerivedData lives at ~/Library/Developer/Xcode/DerivedData/ by default. Inside, you'll find one subfolder per project you've ever opened in Xcode. Each contains:

SubfolderContentsTypical Size
Build/Compiled binaries, object files, linked frameworks2–10 GB per project
Index/Code completion and navigation index (SourceKit)500 MB–3 GB
Logs/Build logs, test results, diagnostic data100–500 MB
TextIndex/Full-text search index50–200 MB
info.plistProject metadata and workspace reference< 1 KB

The Build/ folder is by far the largest. It contains the full compiled output for every target, configuration (Debug/Release), and platform (simulator/device) you've ever built. A Universal framework with both arm64 and x86_64 slices can easily produce 2 GB of build artifacts per project.

Why DerivedData grows so large

Several factors make DerivedData accumulate aggressively:

1. Xcode never deletes old data

When you delete a project from your disk, its DerivedData subfolder stays behind. When you rename a workspace, Xcode creates a new subfolder rather than updating the old one. Over months and years, these orphaned folders pile up.

2. Multiple build configurations

Each combination of build configuration (Debug, Release, Profile), destination (iPhone 16 Simulator, iPad, Mac Catalyst, visionOS), and architecture produces separate build products. A project targeting 4 simulators in Debug mode creates 4× the artifacts.

3. Swift Package Manager caches

Since Xcode 13, SPM-resolved packages and their compiled products also live in DerivedData. If your project has 30 dependencies (not uncommon with SwiftUI apps), each one adds to the total. Updating dependencies doesn't remove the old compiled versions.

4. Previews and SwiftUI canvas

SwiftUI Previews generate their own build artifacts in DerivedData. If you use previews frequently (and you should), they add 500 MB–2 GB of additional data that isn't cleaned when you close the canvas.

How to find DerivedData on your Mac

The default location is:

~/Library/Developer/Xcode/DerivedData/

To see its total size, open Terminal and run:

du -sh ~/Library/Developer/Xcode/DerivedData/

To see size per project:

du -sh ~/Library/Developer/Xcode/DerivedData/*/

You can also find it in Xcode: Settings → Locations → Derived Data. There's a small arrow icon next to the path that opens it in Finder.

Note: If you've customized the DerivedData location in Xcode settings (some teams do this to use a faster external SSD), it won't be in the default path. Check your Xcode settings to confirm.

How to clear DerivedData

Method 1: Delete everything (Terminal)

The fastest approach — removes all build caches for all projects:

rm -rf ~/Library/Developer/Xcode/DerivedData/*

This is safe. Xcode regenerates what it needs on your next build. The only cost is a full rebuild instead of an incremental one — typically 1–5 minutes depending on project size.

Method 2: Delete specific projects

If you want to keep caches for your active project:

# List all projects
ls ~/Library/Developer/Xcode/DerivedData/

# Delete a specific one
rm -rf ~/Library/Developer/Xcode/DerivedData/MyOldProject-abcdef1234567/

Method 3: From Xcode

  1. Open Xcode
  2. Go to Product → Clean Build Folder (⇧⌘K)
  3. This clears only the current project's build products

Note: "Clean Build Folder" only removes the Build/Products and Build/Intermediates for the current project. It doesn't touch index data, logs, or other projects. For a full cleanup, use Method 1.

Method 4: Xcode settings

  1. Open Xcode → Settings → Locations
  2. Click the arrow next to "Derived Data" to open it in Finder
  3. Select folders and move to trash

Other Xcode caches you should know about

DerivedData isn't the only space Xcode uses. Here are the other major caches:

LocationWhat it isTypical sizeSafe to delete?
~/Library/Developer/CoreSimulator/iOS Simulator runtimes and data10–60 GB⚠️ Deletes simulator apps
~/Library/Caches/com.apple.dt.Xcode/Xcode download cache, documentation2–10 GB✅ Yes
~/Library/Developer/Xcode/Archives/Archived builds for distribution1–20 GB⚠️ Only old archives
~/Library/Developer/Xcode/iOS DeviceSupport/Debug symbols per iOS version5–30 GB✅ For old iOS versions
~/Library/Developer/Xcode/watchOS DeviceSupport/watchOS debug symbols1–5 GB✅ For old versions

Combined with DerivedData, Xcode-related caches can easily total 50–150 GB on an active developer Mac. iOS Simulator runtimes are particularly aggressive — each runtime (iOS 17, 18, 19) takes 5–8 GB.

How often should you clear DerivedData?

There's no one-size-fits-all answer, but here's a practical guideline:

There's effectively zero risk. The worst case is a slower next build — and that's only the first build. Subsequent incremental builds are fast again.

Skip the manual work

CleanDisk automatically finds DerivedData, simulator runtimes, and all other Xcode caches. It shows you exactly how much space each one uses and whether it's safe to delete.

Download Free

Common issues after clearing DerivedData

"My project won't build after clearing"

This is almost always an existing build issue that was masked by cached artifacts. Clean DerivedData, then resolve any real compilation errors. Try File → Packages → Reset Package Caches if SPM dependencies aren't resolving.

"Code completion stopped working"

Xcode needs to rebuild its SourceKit index. Open your project, wait 30–60 seconds, and code completion returns. Large projects may take 2–3 minutes.

"My simulators are gone"

Clearing DerivedData does not delete simulators. If you also deleted CoreSimulator, you'll need to re-download runtimes from Xcode → Settings → Platforms.

Frequently asked questions

Is it safe to delete Xcode DerivedData?

Yes. DerivedData contains only build artifacts and index files. Xcode regenerates everything on the next build. The only cost is a slightly longer first build afterward — typically 1–5 minutes.

How much space does Xcode DerivedData use?

It varies by usage. A single large project can generate 5–15 GB. Developers working on multiple projects often have 20–50 GB in DerivedData. In our analysis of 50 developer Macs, the average was 23.4 GB, with a maximum of 83 GB.

How often should I clear DerivedData?

Most developers benefit from clearing it monthly. If you're low on disk space, check it weekly. After major Xcode updates, always clear it. There's no harm — Xcode rebuilds what it needs automatically.

Intel Systems
macOS utilities and developer tools. Based in Oslo, Norway.